Happy Holidays everyone, Just "finished" my second ever unreal engine environment based on a really cool sketch from Vincent Lebocey. It took quite a long time as I've never attempted an exterior scene with foliage in UE4 before. I got my start in 3D with SubD modeling and rendering with Vray so Realtime rendering is still…
@teodar23 Hey thanks for the feedback! Yeah now that you mention it, the pathway really looks pretty bland, with just the cubes scattered. The concept was very sketch heavy so I couldn't really tell what was there, but that's where I'm supposed to come in and make it interesting haha. I can make some more objects like worn…