Thanks for the heads up @teodar23 and @Pinkfox, its a completely new technique for me so any advice is of much help. I've experimented a little with UVs, tessellation and Unreal in general over the weekend. I set up a simple UV random offset material for some test pillars and a test tiling texture. Results are good, decent…
@gastrop0d : good idea for using spline! you can create many variants with it. like the outer ring platform is basically the inner ring platform with a different radius. just careful of repetition. maybe hide it with dead grass or smthng? looking forward to your project using tesselation. haven't tried it yet my self but I…
@samA That is looking really nice and detailed already, good work. Regarding the join of the thruster to the main body, it seems to me what you have there looks like it will be a weld, which feels too flimsy to me without a supporting brace of some kind to take the upward forces on the shaft that the thruster would…