I'll be watching this with interest, blender is on my radar as a pipeline backbone (tbh anything that isn't Maya is on my radar) Marks could you maybe list off a few concerns you have? Also fwiw ive recently had to dig into Max 2021's python implementation for a new project and I very much prefer it to the dogs breakfast…
I am curious as well. The fact that they use Python 3 is nice, but I haven't messed with any of their scripting api. I do wonder why they don't support C++ plugins like other apps.
^exactly. I mean I'm far from a scripter myself but with all the docs available on the web for Python and how it's possible to access seemingly everything in Blender through Python even I was able to script my way around workflow inconveniences. Nothing fancy, obviously. I had to give up on Max and Maya every single time…
I have a fairly good grasp on Blender's API and zero on Max/Maya/Modo, making it hard to exchange notes if you don't get into your issues' specifics. Keep in mind that I'm an art artist for whom coding is just a hobby and a way to to make life easier. My general impression is that Blender lends itself to extending. Python…