Download this node for free on my gumroad! Summary I made a tile generator node in Substance Designer that can create tiles of different sizes in both X and Y axises at the same time, without intersecting shapes and can semi-reliably avoid straight seams across the canvas. The user can customize the number of tiles…
I was notified earlier yesterday and the latest zip should be updated with a fix on this. You could also skip re-downloading the zip by just replacing the ghost instance in the DS_Tile_Random_Customizer with the DS_Edge_Detect that came in the sbs.file; - use the 'pattern input' as its input.- connect it to the flood-fill…