@FabioFrosaA You'd essentially be using geometry that floats just above the surface of the mesh. In Blender a simple way to do this can be to duplicate your mesh, use a displace modifier with something like 0.01 in strength (this fixes the Z fighting problem), apply that modifier, and then cut out the areas you want the…
@b_beauchamp I think your jars on the shelves look fantastic and sell the mood really well! They might not be perfect in your eyes but I think you've done them justice. :D For point 2 look into the translucency sort priority, might be able to use it to fix that problem. Not certain what the issue looks like though so hard…
@Pinkfox Thank you for the feedback! I'm happy to hear you think my jars look good. I tried out your suggestion for the translucency sort priority and it didn't seem to change anything. I think this was because I imported all my trim jars with the water mesh built in, so there were two translucent meshes for each jar. To…
I post a reply here, but right after I edited to change an image and when I clicked "save" my post was gone, I'm not sure what happened but I'm writing it again. I've finally finished! It was really hard for me and I learned a lot. I would like to thank everyone here, specially @Pinkfox for all the tips and study material…