Hi, I'm a fairly experienced 3D Animator with a background in both film and games. I'm very proficient with Maya as well as the Unreal and Unity game engines and am able to tackle a wide variety of animations. Whether it is cycles and attacks, full cinematic shots and cameras, or motion capture cleanup, I'm confident that…
Since my reel is mostly for film, I'll be updating this post with some work that's geared more towards games as well. Here's a recent run cycle I made as a personal project: