Thanks @Brian "Panda" Choi and @Joseph_Bramlett Got some more feedback and refined the hair and face a bit. Threw on a reverse shell to see how it'd look with an outline, but I just remembered I could've just used the Outline feature under Materials but oh well. Stickin with 2 for now. Going to throw some colors on the…
Think I'm done with textures for now. Again, tried to stick to the Dragon Quest style as closely as possible. Textures are mostly pretty uniform, with not too much wear and tear. The biggest challenge were the metal pieces, specifically his pauldron and sword. In Dragon Quest XI, there is pretty much no edge wear at all on…