Hi there, so I'm just recently wanting to get into the High to Low poly workflow, which means I am starting to learn about dynameshing and other Zbrush features. Im currently having issues figuring out how to apply smoothing after dynamesh is applied, as it barely does anything at all even when I use Smooth Stronger. It…
@cryrid This is super useful stuff, I'll definitely be using this reference while doing the blocking out, thanks a bunch man! I also managed to fix the smoothing problem I was having by using the base Dynamesh sphere instead of increasing the subdivision for it. My bad, but that removes a huge hurdle for me. :)
For something like this, especially with more stylized models, you'll probably want to use Dynamesh as more of an intermediate step only to merge the shapes together. Start with very basic shapes. I find it helps to keep the vertex count as low as possible on each one, and instead let the subdivision's algorithm do its job…