Check out how I'm getting rid of my beveled corners. Notice the blue edges leading away from a beveled corner. Also, notice how I can reduce 3 edges to 1 (red lines). If someone showed a high poly hard surface on their portfolio, I would expect them to use proper topology like this. Also, that spherical part of your hard…
I feel like there should be something in the center of the room, like a crystal or something. My eye is drawn in there, but there is just a robot arm with nothing to work on. The glowing mushrooms kind of seem out of place. If you made them purple instead of blue/green, it would fit in the scene better. You could probably…