There is no way to grab the textures associated with an fbx upon import in Painter, is there? I understand full pbr isn't a possibility, but most programs do grab the color and normal map. This doesnt seem to be the case in Painter though? Not a big deal but does save some time poking through files.
Indeed we don't pick up the textures, maybe with FBX being more PBR friendly with the latest updates in Maya and 3dsMax we'll be able to change that in the future.