Subdivision sketch: cylinder with chamfered slot. This is a quick look at using segment matching to create complex cutouts in cylindrical shapes and a comparison of the cleanup required for different modeling operations. The basic modeling process, as shown below, is relatively straightforward. Align the segments by…
Subdivision [Saturday] Sketch: Camera rod clamp and rosette. [Trying a new content format with more images and less text.] Here's a basic overview of my hard surface subdivision modeling process. Most of the support loops are added with a bevel / chamfer modifier and can be adjusted at any time. The support loops around…
Subdivision Sketch: Camera rig grip + clamps and articulated ball arm. Nothing really special here, just an update on the modular camera rig parts. Here's some images of the progress from a couple of hours spent noodling around this weekend. Same modeling process as before with the modifier based support loops. Most of the…
Subdivision sketch: radial selector switch. This write-up is a brief overview of how resolving topology issues, before moving on to the next level of mesh complexity, can help make subdivision modeling processes a lot easier to manage. It often makes sense to start the block out by establishing the larger shapes and curved…
@sacboi It definitely has an interesting combination of linear and curved features that produce some challenging shape intersections. Every application is a bit different but a few things that can cause boolean solvers to fail are non-manifold geometry, overlapping co-planar edges or faces and un-welded vertices. Sometimes…
Subdivision modeling: mesh density Vs loop structure on curved surfaces. Sharpening corner details by adding support loops that interrupt the segment spacing of a curved surface will generally result in some kind of smoothing artifact. The example below demonstrates how adding the highlighted support loops to the existing…
Subdivision sketch: studying shapes and simplifying subdivision. This write-up is a brief overview of a simple, shape based approach to subdivision modeling. This approach, with the primary focus being to create accurate shapes that define the loop flow paths, can help streamline the modeling process for most hard surface…
Subdivision sketch: soft hard surface. This write-up is a brief look at using basic modeling operations to create a base mesh for stiffer types of soft goods. Complex folds and detailed wrinkles can be added to the base mesh using textile specific sculpting and simulation tools but the tradeoff is these processes tend to…
Subdivision [Saturday] Sketch: Camera mount baseplate. Last weekend's hard surface sketch continues with the camera rig theme. Here's a subdivision model of my favorite lightweight camera mount for standard 15mm rods. Another modifier heavy workflow where the basic shape is created with a series of boolean operations on a…
Subdivision Sketch: camera rig - detail iterations and streamlining geometry. Project constraints can introduce specific issues that need to be solved with effective resource management strategies. Sometimes it makes sense to start off simplifying the mesh by skipping over minor details in low visibility areas. Resources…