Oh i see whats happening. There is a lot of surface variation in those rocks' normal texture. So i expected some of those surfaces to cast shadows... silly me :). Maybe use some strong AO to mitigate that.
Hey again! I wanted to post some more progress on this environment project. Managed to work on some more materials in Designer to improve on the old pine bark material. Also made a birch material to add a little variance in the trees. Working with the references I gathered from God of War, I really liked the mix of birch…