@poopipe yes that exactly what I'm doing =) I'm sending data between python and javascript using a websocket the problem here is a combination of things: * I must use python to receive the data from Quixel Bridge since Javascript can't listen on normal (filesystem/process) socket * The Python installation of Substance…
Hi, currently in the Python API there is no way to import resources in the current session/project/shelf (or at least I didn't find a way to do so). In the plugin I had to use the Javascript API for this reason, so to make Python and Javascript communicate I had to install a Python package to set up from Python a websocket…
Hello guys, I've updated the plugin to show the user an error dialog whenever it fails to install the needed dependencies and guides him to the Manual Installation documentation page. Currently the plugin is heavily based on a work around for the Substance painter Python APIs, I hope that in future versions of painter I…
Hello guys, Since i made the Megascan Link Plugin for Substance Designer i decided to the same for Substance Painter. With the Megascan Link for Substance Painter plugin you can import Megascan Assets directly into an opened project or create one if you export from Quixel Bridge a Megascan Asset with a 3D mesh. The plugin…
Hi everybody sorry to resurrect this thread but i'v updated the plugin to the v0.3.0-beta version, this version no longer require any manaual installation steps (regarding python dependencies), so it just work strait up after install !! Check it out -> v0.3.0-beta release
ah ok, sorry - probably didnt read it properly :) number 3 is the reason I haven't moved any of our painter stuff over to python yet. Your installation problems sound very familiar to me and that's within a studio ecosystem, it must be a right pain in the arse doing this in the wild. I think you can be proud if it works…