You can also follow a Blender tutorial instead of translating a max tutorial to blender. The Blender community has produced a lot of good tutorials to learn hard surface modeling. Just make sure its a Blender 2.8+ tutorials.
From Max to Blender, concepts SHOULD hold. From what I've experienced in the past several years, what mostly changes between programs is HOW the program does something. Basically understanding the button in Max is this whole other button in Blender. It can be frustrating translating that process though, but ideas like…
ookkk bit cofused but i appreciate it. Fdfxd i appreciate the info but there is something i should mentio. The model, I had it where I was following the udemy video someone did, an old one it seem and this is how it turned out. Didn't go into painter but I wanted to challenge myself by trying to see about unwrapping it and…