Hello guys! This is my first post in this section and I wanted to share my latest work. It is a model of a soviet machine gun called "PPSh-41" which I've done for a Unreal Engine Game Level I'm currently working on. The purpose of this project was to practice modeling and texturing a game-ready weapon. I would like to hear…
Nice model but I think you can push the texture a bit more, the metal has to strong height detail for a weapon that is made of stamped steel.The scratches on the wood are all over the places and therefore look more procedural and less natural. Take a look at what kind of details a stamped receiver would have