Hey there ! Here are some progress on the face. It looks less messy than the previous one I think. Still quite some work on the nose and adding some flesh/fat on different parts of the face. Close to retopo but I need to get better eyes and nose before that (and to attach the ears but I'm not 100% sure they are well placed…
Structurally there are a lot of things off here. Use the ear hole to ground the structure of your skull. Right above your ear hole sits the Zygotmatic (cheek) bone. You can draw a straight line from above the ear hole and connect the bottom of your Orbital (eye socket). You can extend an angled line (how angled determine…
Hi there ! Not really satisfied because I spent a lot of time on it and it's getting really hard to keep motivation working on it so I need some expert eyes on it ... please ? I let the shapes a bit rough to not waste time and focus on their positions, not sure if it's getting better. I spent quite some time to understand…
I heard quite a few artist talking about their "shadow figure" , its set of general proportion/relation that you can always rely on also compare everything against so you have some limitation to know if what you have could be believable .Maybe start with that learn idealized proportion of Loomis or Bammes they are simple…
Great progress, glad you kept working on it. The face has now much more relaxed, neutral expression. The nose and lips look so much better than before.
Looks stretched and lack structure. Try to switch perspective on and off when sculpting. Most portrait photo are nade with long focal length lens and the wide angle perspective in most 3D software is very counter intuitive imo I suggest you take a look at plates from Anatomy4sculptors and really try to nail those angle…
Before you jump into sculpting full body it would be better to start with separate parts. So you sculp a hand, a nose, an ear and so on and research information and gather anatomical references for each part. Then you’ll look into proportional relationships of separate elements which’ll help you to construct an average…
Hey there ! So after a break with 3D (and computers) I'm coming back to try to finish this anatomy study !I worked, I think, most of the mistakes that were here but I might have made some new ones in the process. I plan to keep working on it tomorrow but if someone sees something strange or odd or ... disgusting ? Help…
Hey thanks @vavavoom ! I'm not that disheartened, I take it as lightly as I can (I'm not helping much either as I don't feel legitimacy to do it, yet) but it's just that sometimes I'm thinking "I could be doing the worst garbage ever with terrible technique, would anyone tell me ?". Maybe it's because features are not that…
@Dabou Master - None of what I said is necessary. It just going to be faster and easier to learn that way. Scans are the highest quality reference you can get. The point of it is to build a foundation of knowledge based on that reference so you can do your own thing later. You don't need a scan for each head once you learn…