Thanks for the clarification, I think I'll start again from the begining, I feel like I've screwed everything already by going too "characterized" (??) and it's probably not a bad idea to start a little bit better. Hum, I understand your point of view about lumpiness but I beg to differ. I don't think I can do completely…
Seems like a not so bad start. Thanks a lot for the quick answer @stevston89 :D .I'm seriously considering buying one scanned model now you've reassured me about the process of how to make this investment useful :) . I'll just take time to choose which one, I see I have 11 days before the sale runs out ^^. I don't know…
@Eric Chadwick : thank you, I was already aware of the first link (that's also why it took me many years before even daring to post anything. When about to show my work, I'm beyond shyness), I will definitely look at the second one though :) . @tysiu : Well thank you very much for your help ! And your time ! I wanted to…
Ok so I didn't want to write without having anything to show so it took time (and I don't even have something worth showing).First off I understood that you were not talking about modeling over the mesh. My point, which might not be valid, was : when do you know you can trust the models of others ? As soon as you're…
Hey there ! It took me way more time than I expected (or at least hoped) to try to correct all those things. So first off @carvuliero thanks again for all your help, I really appreciate it (well I hope you knew that before I say it ^^). I first kept the biggest proportions and tried to correct the points you mentioned. I…
Ok this guy is starting to look like a human maybe change few more things and let him rest .Question is can you doing again ? It looks more like alien technology then proportional chart but you ask for it
Hey there, So I'm really unable to get to the point quickly but I'll try to be as brief as possible (really nervous about my first topic, presenting how little I can do after many years trying to be good in 3D so bear with me, please ?)So my aim, as of right now, is to create an "average" male base mesh that wil allow me…
Pretty good model. Here are some things that might help. Use a free app like Daz 3d on a monitor next to your work screen. You can dial in muscularity, volume and weight variations, you can pose it and allows you to rotate around the figure while working. Download a free .obj skeleton from the web and place it under your…
Looks stretched and lack structure. Try to switch perspective on and off when sculpting. Most portrait photo are nade with long focal length lens and the wide angle perspective in most 3D software is very counter intuitive imo I suggest you take a look at plates from Anatomy4sculptors and really try to nail those angle…
The overall form looks much improved. The sculpt is quite lumpy tho. It looks like you are stuck on a high resolution base. I get that its hard to continue with the one subject. Might be time to up your skill by starting with a fresh low poly base. Experienced artists publish tutorials starting from a high rez form. I dont…