Thx a lot. I might have picked a bad example, because an armor would have given us more leeway, but imagine a star trek like space suit, that kind of tight-fitting clothing, I had a hard time imagine a good way around. We probably have to model by male/female body type, but then do we have to split by body proportion…
Hi all, I know this sounds like tech art fantasy, but do you know of any games that manage to fit a single armor (let's say a chest-plate) into different body size? One of our lead artist mentioned doing this: imagine you have characters goes from young to old, and their body proportion varies between 6-head to 8-head, and…
Another Capcom game to look at is SFV. Uses Unreal Engine 4 and all characters are driven by the same skeleton structure with different propotions. Also characters appearing as having different heights are actually just posed differently (Ryu and dictator are actually the same height). The mesh linking can be overridden…