I've been scouring different forum sites for help, so I hope I get lucky here! [fingers crossed] I'm working on making a little fan game project that involves certain videogame characters. Although there are a few [now old-ish] programs I've come across from Googling that are capable of ripping 3D models from roms/isos via…
I've made a couple unfinished model viewers in the past (for FF9 and Omikron) and for starters your best bet is whether a format has already been documented. A lot have (although depending on when they've been documented the relevant wikis or files may not have been archived)! These days some of them even have web viewers.…
I have the basics down in C# from classes I've taken in Unity and Visual Studio in the past. However, I've never messed with hex editing before. But I am definitely willing to learn. If anything, learning about hex will help me understand game design a lot more. And as I said in the OP, I just want to make a small fan…
I see. Thanks for the tip about Noesis, as it can serve as a stepping stone to ripping models from old games. And as for Xentax, I will join their forums for more information on my issue. Thanks for that as well Chev.
This is probably do-able, do you have any programming skills? It'll likely require some experimentation with hex. BTW, we generally are OK with ripping content, as long as it's purely for educational purposes, to learn how other artists have solved difficult problems. But we don't condone sharing those rips with anyone who…