I finished the other elements of the enviroment! A bunch of different beams. And the barrel and wooden pillar. Here's a render of all the elements together.
Been following this 3D Motive tutorial on how to make stylized modular enviroments and this is part of the progress so far. Here are the low poly models assembled A closer look to some of the elements of the enviroment.
The new props for the enviroment! Here you can watch a timelapse of the sculpting and texturing of the chair: https://www.youtube.com/watch?v=21H1XryLgFE With all the elements now ready I can start assembling the enviroment!
Thank you! For now it's just the elements that are shown on the first pics. So the barrels and door and so on. I might add more later tho, to change things a little and separate my final scene from that one of the tutorial I'm following.
Following the tutorial I got the elements to Marmoset for rendering. Here are some renders of the scene. This would be the end of the tutorial but I wanted my scene to have some fire in the scones and candles, and maybe some other effects. Some better lighting too. So I'll be assembling it un UE4.
Just finished texturing the door! I made a timelapse of the process that you can watch here: <a rel="nofollow" href="https://www.youtube.com/watch?v=UScu4vMS5LU">https://www.youtube.com/watch?v=UScu4vMS5LU</a> <br> Now the elements that still need sculpting and texturing are the wooden pillars, the wooden beams, and the…
Hi, overall I think it look pretty decent, I like the colors and mood of the scene, but i got some tips: - the floor looks a bit to flat, it would be good if some of the stones pop up more. - you got some strange light bleeding on the pillar next to the door, - with this one im picky, for me the metal parts of door swing…