ok so a simple question i think (getting back into 3d after years doing a job and bored as heck)... I am working on a knife model and am mostly done but am following a digital tutors guide. Simply, i turned on "shaded uvs" to see if I have flipped, overlapping etc faces and yes I do. So I select the faces which appear as…
@primnull yes of course, the texture will apply fine, the only time you may run into issues, is when baking a normal map (which relies on your tangents/triangulation), and you would apply that same normal map to the same model, but with different triangulation on some faces.