SKELLS This is a copy across from my university's work forums. I've been spending a couple of months on a hard surface vehicle/mecha project, due to conclude its development cycle in May. I'm a 3D Modeller with experience on producing hard surface mechs for set timeframes. An it My intended goal is to produce a mecha…
Weaponry Scans from the artbook - Xenoblade X: The Secret File: Art of Mira, showcasing a variety of concept art for the skell weaponry featured in Xenoblade Chronicles X Weaponry in Xenoblade comes in two varieties, weapons to be used in melee situations, such as blades, tomahawks, javelins etc., and firearms to be used…
Proportion Checking - With the reference material and knowledge of the skells in the game, the modelling of the Skell will be done in three stages - * Step 1: Model the base frame * Step 2: Model the generic armour * Step 3: Model the vehicle components and specific armour This structure is in place so as to ensure the…