I asked these questions five days ago on the "official" Substance forum and receive 0 replies. I'll try here. ---- I've gone through some tutorials and done some experimenting, but had a couple of questions about creation and usage of height and normal maps. My (limited) understanding is that when you are painting…
As far as i know. "My (limited) understanding is that when you are painting "normals" you are actually painting grayscale height maps, and that information is being converted on the fly to normal maps. Is that correct?" -Yes specifically in substance painter we are painting in height channel because its easy to work in…