Wrapped up the Monkey's Lowpoly + Bakes. Began skin texturing and felt he needed a high detail skin pass. About to rebake and wrap texturing. He really needs some fur, he's looking like an alien!
It's been a minute! Here's an update on the project. I've finally wrapped up the Hair Groom for the character. I went through many early iterations before committing to the low poly and then finally hopped into mid frequency/detailing. This Curled Updo Hairstyle is built in Blender 2.82 using the plugin, HairTool by…