Everywhere I go, I end up seeing Blender as rather mediocre. Even any decent models I do come across end up having pretty disappointingly low quality animations. That being said, I do know Blender does have potential to make good quality things... If it's able to work with other software like ZBrush and Substance Painter,…
Was there a forum error? I remember there being a great post by @kanga in here, talking about Autodesk MotionBuilder. ----- Anyway, Blender is very accessible. You go to the website and download it, and that's it. This means that a lot of amateurs will use it and the quality of their work is variable. Unity also "suffers"…
That's true. I've currently been using 2.79 for now. I heard the animation tools for 2.80 were worse than 2.79, so I've stayed skeptical about that. That being said, I will say the current 2.80 graph editor looks a bit better to manage at least. Are the animation tools really better than 2.79, or was what I heard turned…
I appreciate everyone's advice. I'll look into these different things. Maybe I did misjudge it quite a bit, and was probably just really skeptical about Blender's ability to animate good considering the many mixed answers I've come across before either saying "Yes, it's good," or "No, it's bad". The fact that the graph…
You have some very wrong idea AW. Animation skill is not dependent on software. Give a good animator a good rig and he'll do a good job regardless. Blender is just another tool and it's more than capable of doing professional work. Some example. Adorable doggy. Dutch full feature animation Like mentioned, Blender is very…