Thanks for the feedback. I'll be able to refine the sheet at some point adding that level of clarity. For now I can explain that the fov was measured by creating a physical camera in 3D studio max with a "35mm (Full Frame) sensor" with the 'FOV' parameter set to 55 deg, which correlates to a focal length of 34,556mm…
Hi everyone. I haven't been around for a long time and I have been refreshing my fundamental knowledge of 3D art. I spent some time this week studying optimal texel densities and texture map resolutions, which led me to come up with this reference sheet: It's the result of some study notes and a deeper exploration in all…