I love love love working in Substance Painter. It's kinda annoying that I put so much time into creating PBR masks for my work before the PBR workflow...and it was never as good. And with SP's generators, smart masks and smart materials, it's ridiculously easy. When I found SP, I took a huge sigh of relief and thought,…
I like Unreal Engine a lot. It's easy to use, using nodes is great, either for blueprints and materials and figuring out how to do something and testing and it working is rewarding
No problem. Try Gaea out, it's very fun, the UI is modern and the nodes are intuitive. I think that there is a free learning version available to download. I'm one of the earliest "backers" of the software and it's fantastic. Also Dax Pandhi is one of the mind behind it so you can't go wrong for terrains creations. Some…
I love working in Substance Designer.- I love it because it allows for a very fluid and iterative workflow. I never have to commit to anything. Everything can be changed or tweaked at a later point, without having to go back a single step.- I love it because it removes repetitive execution, letting procedural randomness…
None of them, they're all a waking nightmare! In all seriousness, Zbrush, my first software love. However much like love there are certainly a lot of things we don't like about each other, it's a little unstable, it's not updated it's look in forever, and it has... Scale issues... But ultimately none of that stops me from…
I have tried basically every 3d software and, as far as modeling goes, I just have the most FUN using 3ds Max. Why? Because the modeling toolset is robust & mature, the environment is clean & makes SENSE there isnt too many modes or layers between you and the object, there really is no noticeable distinction between object…
Unity for sure. -Easy to get into, and highly expandable without needing source code access. -Excellent api support for emerging tech -Easy for artists to do things that normally require a programmer or tech artist to assist with in other engines. Its not perfect and as it evolves the ease of use has declined but of all…