I love the substance designer + marmoset comboboth programs are easy to use, because they allow alot of iteration and quick changes. Creating materials in substance designer feels very natural, progressive. It has an overall well designed workFLOW. Substance Designer with its fully procedural approach is simply amazing. I…
Quadspinner Gaea because is so much fun to create terrains with it and it's also very fast and because of that it's great for prototyping and get the overall idea done. Houdini because: - You can make the impossible possible - Hybrid workflow traditional modeling + procedural - Most indie friendly price plan out there -…
I love working with Houdini. It's a nightmare to learn it at first, but once you do everything is just so polished and works so well. Out of all the 3D software I've tried (ZBrush, Blender, Maya, Max, Modo) it's by far the cleanest, most stable and most well rounded. Even the pricing structure is great. Only problem I have…