Agree, Painter is very far too. For some weird reason they killed those few very little things to paint manually in Designer around version 3. And I need something to touch final textures with my own hands, erase/ patch few bothering procedural spots etc. So Painter is only option. Ideally I would love to see Designer as a…
If you can't see advantages of using it then don't use it for your workflow. You clearly hate most things about Substance Suite anyways so anyone trying to explain advantages of the software are most likely to get hand waived away. Don't use it. Use what works best for you. From this post as well as the similar ones on the…
Mmh. I'm not sure what you are referring to. We can still paint in bitmaps in the 2D view in Designer 2019. It's never been a very impressive feature, but it's still there. Create a bitmap node -> From New Resource ... and then select the paint brush icon on the left side of the 2D view.
I have just did another try and puzzled what they did it for. Imo for regular environment tiling textures it's monstrously inconvenient. Everything it can do is perfectly re-creatable in Substance Painter + filters done in SD with much more options and in much more flexible manner . Evrything what SPainter can't do is…
I tried in Designer, found no ways to modify gizmo the way it would scale around certain choosen point like it does with rotation mode.Would be appreciative for a few suggestions how to do so As of projection mode in Painter I doubt it's possible at all there
I am sorry for my post. It does a bit too much harsh probably. Substance definitely deserve some credit for sure for trying to make new generation of texture tools and they did succeed in that. I use their products every day after all. All other alternatives are worse, no doubt. It's just me feeling frustration with their…