I use(d) all three and I would say the modelling is not the decisive point here imo. I switched to blender for my personal stuff bc of the money and other areas like animation and scripting
Yeah I'd agree that these programs are very convoluted, Maya in particular has been a byzantine labyrinth of epic proportions right from the beginning, not the least since it started life as a merger of a bunch of formerly standalone products from different companies. Not sure the Blender approach of throwing the baby out…
Again this myth about blender hiding stuff from an ugly ui and now from a Scandinavian minimalistic ui lol. There was nothing too much wrong about its Uis. This new Ui stuff is more like a rebrand. As for Maya I haven written a line of scripts in my life and you certainly dont have to so technical minded person to use it…