Here is a pic of my skeleton placement. The chest piece is suppose to be a cloth material that is somewhat heavy but not as stiff as leather. Here is one example of the bad deformation. And thank you for the feedback. I am definitely going to add some more vertices and look at it from a further angle and assigning it some…
What will help further is pic of your skeleton and the bad deformation. The chest piece is not meant to be totally rigid, right? Like it's leather? Couple things off top of my head : 1. add some more loops. A couple dozen more triangles is inconsequential. If shoulder piece is getting most weight from spine bones and arm…