I thought that looked like the UE4 material editor in the material breakdown you posted and was curious about the engine change. Good luck with the transition and looking forward to seeing some screenshots out of UE4.
here's some video from recent play testing. short list of things to finish before putting out a beta. if there is any VFX artist familiar with UE4 and can do some snow whisp particles (like snow blowing along mountain peaks) I'd love to pay you some money for that, and maybe a couple other things.
There is a lot of information out there regarding the world composition tools in UE4 that seems wrong to me. I just did some test today comparing a single 8km terrain compared to one broken into many smaller tiles and streamed using World Composition, and the performance is at least 3x better on average compared to a…
finally wrapping this up. Putting the final maps together. Stupid unreal captures the selection highlight on screenshots I didnt realize till i shut the project down. I'll take real promo screens once i get it all the way finished. But I thought these are pretty nice. The real work is in the enviro-lighting plugin that of…