Sorry. Thanks for trying to help. I appreciate the help, Eric. I am asking is it possible to select faces like that thread in the viewport when u using the Unwrap uv mod, not in the UVW Unwrap's Edit UVs window. 1. Editable Poly model with a collapsed stack. 2. Exit sub-object mode. 3. Add a.UVW Unwrap modifier. 4.Select…
If that was possible, u could easily select faces in the 3d view and uvmap them to a trim sheet for example. Especially if the faces are many. If there was a script to do this that would be awesome :- )
It only works in edit poly mode. If I stack a unwrap uv modifier on top of a editable poly modifier without any faces selected, when I try selecting the faces in the uv modifier. I can't select with step mode.I have to select the faces using step mode first before I add the unwrap uv modifier and this prevents selection of…
I suspected that as well. I did check. Couldn't find anything. This would make things faster. That's the method I have been using but it becomes very cumbersome when u have a lot of faces involved.
Out of curiosity, could you explain why you want to do this? Step mode for edges already exists in the form of 'point-to-point seams', but drawing a blank on why you'd need to do the same for faces? It probably wouldn't take too long to script though.