I'm going to be pretty straightforward here: When I see your demo reel, I immediately think "student." Like Alex said, your animations lack weight. A lot of the missing weight is due to your timing being jerky with a lot of sudden starts and stops. Your fundamentals need work, especially timing. You've got some good stuff…
Im not animator so take my critique with grain of salt, but your fight animations seem to lack weight. I think if you went back through the ones with master chief fighting and add some exaggeration and timing adjustments into the impacts, it will be a much more impressive scene. I don't remember where I first heard it, but…
Hi everyone! I've been applying for various 3D artist positions in different studios and companies in my city (NYC) for about a month and a half now but I haven't even been able to get an interview with any of them. I've asked my friends and co-workers for critiques and help on making my portfolio and demo reel better and…