I have decided to do a quick texture pass on my trim sheet to get a general feel of the pieces i have created. This most likely won't be final! I have set up my trimsheet in UE4 and tested a quick unwrap on my stairs for my bricks.... It is quite clear the gaps between them are too big so i am going to have to sort that in…
More Blockout, Material Considerations and Trimsheet Planning I have blocked out a lot of pieces and have began to consider about the materials that i will need as well as what i will need on my trimsheet. I have planned out some pieces of my trimsheet and blocked out some basic pieces. The red will be a strip of bricks,…
Trimsheet Basics I have decided to do my trimsheet in designer and have made a simple set up of masking strips out of a baked colour ID map (which i made in max yesterday above). It is just a basic colour to mask node and it works much like how a colour ID map would work in painter! This is the trimsheet so far, i got some…
Going to have today off as i pretty much work on this and then go to work at my full time job... need a few hours to myself so i don't go insane! Might do a little bit more later but we shall see... I completed my trimsheet for now, where i have done it in designer it can be easily changed at a later date if i don't like…
I have hit a wall today... i put some textures on to my portal and made a portal effect in ue4 (as seen below) and i am now happy with my portals silhouette.... it was very basic and i have been trying to come up with how to make it more interesting... So i have made a plan and a list of what i want to do: Main Floor…