Did a small research on anamorphic lens flares in UE4. I wanted to add it to my scene, but it looks like things are more complex than I thought. Quick summary:- You can't make it via image-based lens flares in post-process volume. Even more, those lens flares are extremely expensive, so I can't recommend you to use them.-…
Review of this project took more time than I expected (probably due to holidays), but now, when it finally was released on UE4 Marketplace, I can post final video/images. Images available on Artstation: https://www.artstation.com/artwork/W2qAAv Playable…
Well, the trailer for this project is almost done and in a stage of polishing. I'm still not sure when to finish this project and post final images/video - in the next week or when it will be released on UE4 Marketplace (+3-4 weeks).
This project was started a couple of years ago but stopped due to lack of experience. Then I tried to recreate everything from scratch during the Artstation challenge, but again, I wasn't able to finish it due to personal circumstances. Now I finished my previous project and decided to finally complete this environment.…
Yes, good music. The problem is that I have to find music, which is paid or have a Creative Commons license because I'm planning to submit this environment to UE4 Marketplace (it allows me to continue my work on the next projects). Maybe I'm wrong, but there might be copyright issues later if I'll use your music.
Update 11.11.19 What's new: - Global Lighting Controller (GLC) GLC Features:- Day/night cycle within real-world coordinates.- Auto-activation of point/spotlights and blueprints with advanced light interface with the ability to ignore certain lights- Correct sun position by using UE4 Sun Position plugin- Blending between…
Update 7.11.19 For the last week I worked on a couple of things: - Resurrected the whole project, which was abandoned since the Artstation Challenge. - Worked on materials and UV. - Tried to make it possible to work on this project on 2 different PCs seamlessly. Trim Sheet for temple fundament was sculpted in ZBrush, baked…
What's new: - Moved to UE 4.24 due to the new Sky Atmosphere, which makes evening lighting much better. - Added volumetric fog support - Global Lighting Controller now supports Post-Processing volume updates - New meshes here and there and improvements on old meshes (for example, top of the main roof now is curved)
If you are open to suggestions on music, one of my favorite bands had a song I thing could fit with this scene. "The Fifth Guardian" by Epica. https://www.youtube.com/watch?v=kZrmlpGjiKE