6 hours tutorial for donut? :D I was thinking of something more like AK-47 tutorial by chamferzone. That would describe the ui like I never saw it before and take me through the process from nothing to AAA game asset.
Hello, Could anybody recommend me good game art tutorials / resources in Blender 2.8? I am using max but wanted to give Blender try. Main focus should be: HP modeling / Sculpting / Retopo, Low poly / UVW / Export ( to Substance ). Please post even if you have recommendation only for single category, Thank you!
i also want to give it a try for the second time but i dont see tutortials or samples of quality game assets from it. just always shoiwing fancy features but actual work is missing .