The question I am asking out of curiousity is when using 2k texture for 4m, what was his target for? Ist person, third person? side scrolling 3d game or he just decided to pick that texel density for the tutorial? Because, if I remember there is some sort of relative texel density standard for these different types of…
I know texel density can be flexible and doesn't always have to be spot on, but would it be dumb of me to measure out my modules that I'm applying the trim to, and plan the trim texture accordingly to that? For example, if my TD is 512px/1m , and I've got a baseboard along my walls thats 45cm tall, that'd mean the…