Another handy script for work. Can multi-rename layers and more. I had a situation where I need to rename many layers. 3Dmax can't do it. Only this script can do it. https://github.com/cb109/interactive-universal-renamer
The "Rappatools" has very useful sub-scripts, such as selection a similar / instance objects, assigning them a random wire color. I immediately see which objects are instance and which are not.
I baked normal maps, curv, ao, etc. with SP. Then I made a test render with these textures. (without diffuse texture). It remains only to painting the objects in the substance painter.total 971 000 polys These are very useful scripts that help in the work. They save a lot of time and speed up the workflow. Get rid of…
When I make low poly geometry, I do test mapping and check this geometry in the "substance painter" (when I doubt the correct result). In this program that I will bake textures and paint all the elements of the "Nostromo".Very useful script for working with islands UV (must have)…
Thanks, Crazy_pixel! =) So, work is in progress. I prepare the model for painting in the substance painter. This work is multi-stage. At first I do rough mapping, then export to the substance painter. I do test baking of normals. I look at the quality of the result. If he is good - approx. If not, I return to 3D max and…