goekbenjamin said: The simulation looks good, is there any tips when using MD to simulate? How do you adjust the garment "after" the simulation? By sculpting?
Garments: I created the pants and belt in MD and tested the simulation (Notice: particle distance was at "20" for that GIF, so no quality folds expected here :D ) Let's dance the "Hopak" ;) And this is what it looked after trial and error to get the garments right (after simulating + animation): The back looks not that…