There seems to be a pretty big disparity between the two candidates (their portfolio at the time of hiring quanity as well as quality of work), was the first one hired as a junior? Personally in my opinion, while there is a benchmark of sorts, its the positions that are rare to find. A lot of hiring in this industry is…
Ah so you mean no 1 is junior as far as your studio goes. In that sense its arbitrary at best, but then I'm not the one hiring. Was number 2 compared to other artists at the level of number 1 during the hiring process? How many artists did you go through to ascertain who would be the best person for the job? Reason I ask…
No game dev biz experience, but I made a game once and am looking into hiring some contractors for my next. So this gives a little insight as it makes me have to think similar to the people who you might be working to earn the attention of. Basically, if I am gonna hire somebody I want somebody who can do something that is…