'99 or 2000 for me I reckon. I recall Paul Steed's contest was on at the time I joined. Also participated in the Q3Arena one a few months later. Still recall your vertex color -> texture baking technique in Max using some tool from the utilities panel. :)
It has been awhile. Unreal and Unreal tournament 99 started my whole damn thing. I did a few skins and levels for UT and than I stumbled upon Polycount. So much good info and great artist. I was hooked :astonished: . I mostly stayed in the shadows but polycount always was and is my home. I learned a lot and I will always…