I was wondering if someone could please explain or provide some screenshots on these methods : "1. Render angle to a picture and bake it into a planar mesh as a texture; 2. Overpaint rendered picture; 3. Replace planar texture picture; 4. Bake back planar picture into a saved angle, use a camera for that. " Camera per…
Camera Mapping doesn't project very well if the mesh has cylindrical shape to it, I've tried both the Viewport Canvas and the Camera Map Per Pixel Map method, and not getting the result i want. that's why i want to know if someone could explain this: "1. Render angle to a picture and bake it into a planar mesh as a…