Ok... I think I'm getting to where I want to be now. I have code, but it's only for testing, and is really messy. I'm going to try writing the full script for what I want to do now. Hopefully, it works out. I'm having a much easier time referencing things.
Hello, everyone. I'm writing a Blender Python script for exporting custom models to an old video game engine's model format. This is something that I've been struggling with for awhile now. So, I have a test model that has been rigged. However, I need to change the vertex indices. Unfortunately, Blender has no option for…