Well I already explained basically how you'd go about writing such a script. If you're hoping someone else will write the script though you'll need to post an example mesh and material you'd like said script to work on.
Hi, I am new to Maxscript and dont know much about it, but to start, I would like to make a script that positions a texture randomly on a mesh.For example, I have 10 floor tiles and have one material. Every floor tile should have the same material but the UV position of the texture from the material should always be set…