@Cathodeus Okay, thank you. That's more the answer I was looking for. That just wasn't what I gathered from your first answer. If most studios just use to core tools, then that's what I will mainly stick with. I mean, that's what I have been sticking with for years. I just wanted to know if it was true that most studios…
@PastyPict What i mean is that if you want to be really "more employable", you will have to do with what is available ! High chance that your employer will not purchase a Ryzom Uv license and or plugins. And if you come to a lead artist and say : Max is beyond technologicaly, high chance that you will not get the job. I do…
The truth is really more complexe. There is no "one rule that rule them all". Each studio do have his tools and habits. But as long as they all have 3dsmax core or Maya than being an ace with core tool will be usefull in 100% cases. So i will recomand you to learn hotkeys and or Tweak ui in order to become an ace, and if…