What I was expecting years ago; took them long enough. From my understanding this is formally a mix of Softimage ICE now in Maya; therefore what happens with SoUP, possible merge the tools now into BiFrost. This is interesting, good for Maya users, although it will introduce a new learning curve. It appears Autodesk has…
Agree thats cool but not ready yet. Things like that will be slower than in the maya DAG. There are updates planned to make "rigging" much faster and more fun in Bifrost. Next drop of nodes will be.
I am not sure if I am doing something wrong but it seems extremely slow to evaluate. Like I have to wait 2-3 seconds of maya freezing each time while the graph recompiles every time I change a parameter on the particle emitter node.