I completed a prop this week for a future project: a human brain Creating this prop was a good learning experience in retopology and texture baking. It is also visible on my Artstation.
I haven't posted here in a while. I put up a new project on my artstation: I've been making a lot of non-hero/low-polycount assets, so I wanted to try making something with a higher budget while still keeping within a reasonable limit.
Additionally, this is my most recent face sculpt from about two months ago: For this sculpt I used this photograph as my main reference. Here is another recent sculpt I made for an Artstation contest: I did not use any photographs or major reference images when sculpting this face (as it was intended to be painted over…