Hello all, I'm very new to C4D and looking to do what I would normally consider a pretty easy operation. I want to transfer material assignments from one C4D file to another based on object names. I don't mind scripting it out if necessary, but I'm also not a huge python coder. So something like this: File #1: Mesh named…
As materials are scene only, (in comparison to unity or unreal where they persist throughout your installation) you will most likely have to start by adding them to the content browser, and then they can probably be referenced with a script