Hi, I'm wondering: is GI in Toolbag recalculated for each animation frame? So that an imported Alembic animation has correct GI throughout all frames? Thanks in advance for your reply.
Yes it is, as long as the Re-Voxelize option is enabled, it will be recalculated for every frame. This can cause some jittering depending on what you're doing, if you've got a static scene with an animated camera, you may want to turn this option off. But yeah, for something like rigged animation or Alembic you would want…